

O helmsmen aft and fore vanish when surfaced (idea by 'Hitman') O darker dials by night (idea by 'evan82') O tick the floor to switch to non stabilized free cam O reworked cameras (all interior cams free) (the free cams movement will be blocked by the bulkhead and closed hatch) O free cam movement between CR and RR via open hatch only * use new 3d clickspots to enter stations from free cam * raise/lower obs scope completely > SHIFT+O / CTRL+O His knowledge about the non-standard use of the StateMachine System for animation of objects, using crew commands, has made it possible for OH to evolve a step further.

Special thanks go to Anvart for inspiring me regarding the use of StateMachineControllers that made the use of key commands possible to trigger the new animations. Check installation instruction / manual online (adobe online reader plugin needed)
